Article index

Papers, essays, technical notes, and project write-ups on optimization, systems design, and machine learning infrastructure.

Sep 27, 2026project

Sharp : iMac as a native high resolution display over Ethernet

Give your iMac a place beside your newer Mac. The story behind Sharp, and a short guide to getting it connected.

5 min
#macOS#displays#open source
Apr 15, 2026project

Showcase: Wireless CarPlay on a jailbroken iPad

Showcase turns a jailbroken iPad into a fully working wireless CarPlay head unit.

7 min
#iOS#jailbreak#CarPlay#iPad#DIY
Dec 15, 2025project

Your own private ChatGPT in a box that fits in your pocket

What if you could run a fully local AI assistant on 25 watts? I built Monroe: a plug-and-play box with RAG, streaming chat, and no cloud dependency. Here's the architecture, the compromises, and what I learned about building AI systems under real hardware constraints.

5 min
#LLMs#RAG#UX#Embeddings#Engineering
Sep 15, 2025report

Beating the baseline by 48%: how we won the West Data Festival AI Challenge

Three weeks, 2 AM Discord calls, and a hybrid MILP + simulated annealing approach that turned a factory scheduling problem into a first-place finish. A deep dive into what worked, what didn't, and how we combined exact methods with metaheuristics.

12 min
#optimization#milp#metaheuristics#scheduling
Jun 21, 2024report

From Blender to Award: building a 3D Roguelike in 10 weeks with only open source tools

During an ERASMUS programme at Kaunas University of Technology, our team shipped Skayla's Worshippers, a stylized arena roguelike, and won the Best Game Visuals Award. This is the full story: the Blender-to-Godot pipeline, the animation headaches, and what it takes to build a game from scratch.

8 min
#game dev#godot#blender#pipeline#contest#education